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48 items found for ""

  • Defender | May's Site

    Defender Best let defenders take the threat of the hunt. Their armor and Auras are unmatched. They are so strong, they can stun a room with a single stomp. They will be popular among the goblins and dragons you encounter along the way. Make friends with defenders, as they will always come to the rescue. Skills Spells Skills Spells

  • Mehadi Swamp | May's Site

    Mehadi Swamp Marshy, smelly, confusing Mehadi Swamp. This swamp belongs to none other than Shreek himself! You'll need access before chasing those vipers or mukuls around. Speak to Donkan to find out how to befriend Shreek! Don't get lost in the shifting swamp.

  • Filth Forest | May's Site

    Filth Forest Out past the farms of Tagor lies a forest filled with grotesque creatures not for the faint of heart. Deadly shadows and werewolves roam this forest waiting for a feast. Deep in this forest is an abandoned church that houses someone who can teach clerics how to weave a dark magic that favors the undead. Quiet haunted if you ask me.

  • House Macabre | May's Site

    House Macabre South of Tagor is a dark and decaying land scattered with bones. Zombies have made it their home. You can escape to one of the studies to find wisps and black cats, but below you will find the mutated creatures of the cellars. It is here you will also find the entrance of Cthonic Remains.

  • Eastern Woodlands/ Western Woodlands | May's Site

    The Eastern and Western Woodlands What's not to love about the woods? The sun is shining, flowers in bloom, buzzing bees, and howling wolves. Oh, the magical things you will find in the woods. Might even pick up a few weapons here. Eastern Woods and Western Woodlands are connected maps. The Woodland Ecotone connects to Eastern Crossroads (24,8) and Western Woodlands 12 (49,25). A safe area, know as Dwarven Enclave, can be found in Western Woodlands between maps WW4 and WW5. There is a Dwarf who spends his time there. When it comes to hunting, EW is best for levels around 1 until about 90. WW is best for levels around 30 until 135. Eastern Woods Western Woodlands Eastern Woods Western Woodlands

  • North Pole | May's Site

    North Pole Travel northbound through Cascading Falls and you will find a place covered in snow and cheer! With bright lights, presents, music, and even the chance to meet SANTA! I hear he is in need of your help, as well as his elves. Better check in on them. However, deeper into this mountain, you will come across Ice Caverns that are not for the faint of heart. Salena (mundane) will be at the entrance of the Ice Caverns selling many useful goods for your journey deep into the caves. If you end up defeating the boss at the end of the caverns, make sure you return to Salena and tell her about it! (Yule Revenge) Hunting areas here are split up into different sections for levels: Mount Merry 1 through 4-2 can be hunting from level 30 until around 150. Mount Merry 4-3 can be hunted from 250 until around 360. ​

  • Oren | May's Site

    Oren Oren is a beautiful seaside port that has been overrun by pirates! Even though the ones roaming the city are not aggressive, they have great memory. So be sure not to tease one and run. Outside of the city is the Oren Jungle with an armorer (Jungle 10-11) and blacksmith (Jungle 15). There are ruins that you should avoid since pirates are quite hostile there, unless you are strong enough.

  • VI: Elements | May's Site

    Elements of Zolian Thanks to Alvino for the elemental table! Elements in Zolian are different from what you might remember. There is no dark or light. And three new elements are added: Rage, Sorrow, and Terror. Hunting and the elements: Monsters will have offensive (attack) elements and defensive elements just the same as you. How these react is shown in the table above. Each table shows a different tier of fas and as you can see, fas really amplifies your damage. So be sure to fas yourself. Fas only works as a buff, so do not fas monsters! When reading the table, the far left column shows attack element. The top row shows the defense element. Where they intersect is how the damage is amplified. Green is less damaging whereas red is the highest. As you can see, any belt is better than no belt. But, as soon as you start hunting you will be finding belts. Belts are important part of your defense! And necklaces are a huge part of your attack damage. Please understand that Void will not be the best/easiest/all-around belt choice for defense!!! Water and wind are also strong elements against void. You can get one shot from becoming dependent on void belts!!! This isn't Dark Ages. There will be time when you come across a mob with an attack element of Rage, Sorrow, or Terror. Since we do not have belts of Rage, Sorrow, or Terror, you need to check the element table to find your best belt. For rage attack, you can use either Holy or Void; Sorrow attacks, use Holy; Terror, use Void. Secondary defense element will also help a bit, and you can get these from things such as shields or the cleric's jugs. Your secondary defense will show on F1 panel. This way you can mix and match. For example: If you have a void belt, your defense will be void. You can equip a Wrapped Gust Jug (Cleric) or a Shield of Gust aswell for a bit of protection from Wind attacks. Like I said before, wind is also a bit strong against Void, so using a secondary defense of wind can help when you are attacked by wind. Certain races are also immune to certain elements. Elemental bane (Half-elf) mitigates elemental damage by 33%. For their defensive elements, you want to use an attack that will do the most damage. This means necklaces and of course elemental spells. So if you come across a monster with defense element of water, you will want to use an earth attack/necklace. Same as their attack elements, we will see mobs with a defense element of Rage, Sorrow, or Terror and we don't have necklaces for them. For Rage use Holy attacks; Sorrow use Void; and Terror, use either Holy or Void. Arcanus spell MSPG is a Terror attack and is weakest against Void, Rage, and Terror defenses! If you wanted to increase MSPG damage, then try equipping a holy orb. Secondary offense elements are obtainable from Arcanus orbs, Atlantean weapon (half-elf ability), quivers, certain weapons, and more. Secondary offense element will also show on F1 panel. On a side note: When you get a weapon with an elemental variance at the end such as "of flame" or "of dusk", it does not act as a secondary attack element. What happens is, the piece of gear has a chance to proc (programmed random occurrence) the variance onto the target being hit. So, for example, if I equip a Dragon Slayer of Flame, and start hitting a mob, there will be a chance the main hand or off hand or both (whichever hand it is in) will cast a fire attack. Shield variances are different. If you were to equip a Floga Bronze Shield of Gust, your secondary defense element will be fire (Floga) and the shield will be able to proc a wind attack (Gust). You can see the different types of shield variances at the bottom of the page here . ​

  • Links | May's Site

    The Buck Network-Zolian Dylan's Temuair Multiverse Blog Find discord info, client download, tools, item lists and more at the Buck Network. Dylan's blog contains information about all the different private servers based on Dark Ages and all his great adventures in each of them!

  • Accessories | May's Site

    Accessories Earrings Rings Necklace Belts Boots Greaves Gauntlets Earrings Rings Boots Greaves Necklaces Belts Gauntlets

  • VIII: Quests | May's Site

    Quests Quests give the lore of the land. The history of you and I can be uncovered. Reputation will be claimed when you complete them. Underlined quests have a separate story page. If you need help, reach out on Discord general chat or in game through world shout. You can always message me directly (Discord and ign: May). Happy Questing! Level 20-40 Quests Level 41-70 Quests Level 71-99 Quests Level 100+ Quests Terror of the Crypt lvl 20+ +1 Mileth reputation Nightmare of the Crypt lvl 41+ +1 Mileth Reputation Grotesque Nightmare of the Crypt lvl 80+ +1 Mileth reputation Necra Scribblings and Artur's Gift lvl 120+ +3 Loures and +1 Mileth reputation Level 1-19 Quests Master+ Quests A Nights Rest - Let Camille in Mileth Inn know how your stay was. +1 Mileth reputation Meaded Problems - Pete next to Mileth Inn might need some help with the mice. +1 Mileth reputation Mining and Blacksmithing A Warrior's Trial - lvl 3+ (Defender or Berserker only) Neal's Kill Quest with a skill reward of Aid for Berserker or Rescue for Defender. Mischievous Deeds - lvl 6+ (Assassin only) Keela's Kill Quest Darker Things - lvl 23+ Dar's Requests for ingredients continue +1 Mileth reputation Lost Spirit - lvl 30+ Santa has lost the Christmas Spirit! Reward: Dia Aite and Santa's Pileus Vixen's Scheme - lvl 30+ Santa's elves need help with these reindeer! Reward: Santa's Beard Things that go bump in the Twilight - lvl 34+ One last ingredient to help Dar +1 Mileth Reputation Hidden Paths - lvl 30+ (Assassin only) Keela needs you to find the hidden store in Abel and bring back some notes. Reward: Sneak Skill What the Farquat? - Lvl 41+ Shreek will not let anyone enter Mehadi Swamp. But maybe Donkan can help you befriend him! Advanced training - lvl 50+ (Defender or Berserker only) Neal's kill quest Reward: skill Lullaby Strike for Berserker or Raise Threat for Defender. Detrimental Exploits - lvl 71+ (Assassin only) Keela's kill quest Reward: skill Shadow Step Turbulent Combat - lvl 80+ (Defender or Berserker only) Neal's kill quest Reward: skill Desolate for Berserker or Defensive Stance for Defender. Warrior's Discipline - (all classes can complete) Lau's kill quest. Reward: skill Retribution for Berserker or Vampiric Slash for Defender. All other classes will just get the EXP and legend mark. Lau is located in Abel. Dream Walker +1 Mileth reputation Yule Revenge - lvl 290+ The Yeti is up to no good! Stop him then talk to Salena! Hoist the Colors - lvl 220+ Isaias will now ask you to collect items to make something useful for you! A Day at Sea - lvl 190+ Found an interesting drop from a pirate? Bring it to Isaias in Rionnag Harbor to start the quests. Eternal Love - lvl 30+ Eireann has a friend who lost their lover. +1 Mileth, Undine, and Loures reputation Dark Things - Dar requests you bring him strange ingredients. Draconic Omega- lvl 400+ Talk to Ethos Prime in Voidsphere Camp about Omega's vibrational pull. Void Cleric- lvl 400+ Talk to Helnnis about cleansing the Cthonic Depths of this creature! +1 Adventures Guild reputation Adventures Guild quests - Hellnis is located at Adventurer's Advanced Camp (CR31) Kill quests +1 Adventures Guild reputation for each Gathering quests +1 Adventures Guild reputation for each Ancient Armor Codex - Once you get a hold of the Ancient Armor Codex, be sure to talk to Tomayi in Loures Citadel to translate it. +1 Loures reputation Crafting Rouel's Armor - Bring the items you were gifted from Eternal Love quest to the armorsmith in Adventurer's Guild camp to craft Rouel's Armor. +1 Loures Reputation

  • Monk | May's Site

    Monk Well balanced through meditations and powerful with use of their chakras. Well known for their temporary invulnerability and an extremely powerful, yet health draining, strike. Take note, do not underestimate them when they are drunk! Skills Spells Monk Belts Sapphire Stream Skills Please see sapphire stream tab to learn how to receive skills with location: Sabonim Li. Spells Monk Meditations: Sapphire Stream I have heard of a place called Sapphire Stream, where monks come out wiser and with new skills. One day, I followed a monk in. Located in Eastern Woodlands' Enchanted Garden, we stumbled upon a small dirt patch (56,1). (You must be insight 20) We came across the Druid Circle, which contained tall stones and a relaxing stream that we decided to swim down (22,4) until we reached a cave in Sapphire Crest . A bit weary, we decided to look inside. Nothing but peace and beauty inside this cave. And there was Sabonim Xi who gave me a quest to obtain my first degree. Though tough, once completed, I returned and received my new belt. Upon more exploration, I discovered the Meditation Grove (7,15) where Sabonim Li sat meditating. He asked me to join in meditation and I learned a new skill once I found peace inside myself. I have been requested to come back in order to improve (levels 20, 40, 60, 80, 99, 110, 125, 200). Belts To earn these belts, please see Sapphire Stream tab.

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