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- V: F1 Status Panel | May's Site
Advanced Stats Panel Information from this page can also be found dir ectly in game in the item Zolian Guide. There is more info in that guide for basics so please check it out! The advanced stats panel will become your new friend. Once you hit insight 255 and stats hit 255, you will need to open this panel to check your insight and stats. Pressing F1 will show this extra information: Map# : This correlates to your current .map file in your installation folder Insight : Your players level Rank : Your players advanced level Latency : Connection speed/quality to the server, round-trip ping is calculated. Base Stats : These are your ungeared stats Gear Stats : These are the stats granted by your equipped items. Full Stats : These are your geared stats (Base + Gear) Offense : DMG : Boost to dps output after Armor is calculated. Amp : Your elemental offenses and defenses are multiplied by the value. (Affected by fas) Support/Secondary Offense : This is your secondary equipped element for offense (such as crystals/orbs. Atlantean weapon element shows here.) Defense: AC (Armor Class) : Mitigation is 1% per point. Obtained from armor and dex. Regen : Strength of health and mana regeneration. Obtained from armor. Support/secondary Defense : This is your secondary equipped element for defense. Obtained from shields and wrapped jugs. Exp Boxed : Exp you have gained is no longer limited to about 4.3b exp. Instead of checked the box on your "g" panel, check F1 for your accurate amount. Saving Throws: Fortitude : Is the percentage of hits you take that are mitigated by 33% (10% of con) Reflex : Is the percentage of physical attacks you completely dodge and receive no damage. Increases with armor only. Reflex replaces hit. Obtained from armor. Will : Is the percentage of magical attacks you mitigate and reduce their effectiveness. Increases with armor only. Will replaces MR. Obtained from armor. Enhancements: These are various equipment enhancements which grant you bonuses or effects (such as bleeding or spikes).
- VoidSphere | May's Site
VoidSphere You can get to the temple of void using a Succibi hair in the altar. Once you get to Void Camp, you will be greeted by Dennis who also has a quest for Clerics. Throughout the VoidSphere, I would recommend not stepping off of the carpet! At the end of VoidSphere you might come across the entrance of a tower. This is the beginning of a raid you may not even be ready for! Shadow Tower is for lvl 350+ and more info will come later.
- Lynith Sea | May's Site
Lynith Sea Lynith beach is full of life! Pirates on one side, sea creatures on the other. Lynith Sea is a giant bed of sea creatures and can be found on the Northern Beach of Lynith (15,9). But wait! You can't just breath underwater (unless you are Merfolk). Make sure you work those pirate quests so you can breath underwater and swim around without drowning. A big hunting ground for levels 220-290 which also contains a secret somewhere in the sand. Quests to complete for scuba gear: Hoist the colors and a Day at Sea.
- Loures Sewers Canal | May's Site
Loures Sewers Canal Poor Motphe and Segtient. Sitting in Loures Citadel Bank, waiting for someone to control these rats. Poop everywhere. I wonder what is causing these rats to scurry towards the bank and why are they so strong and aggressive?!
- Assassin | May's Site
Assassin Not much is yet know of the assassin. They are in the shadows watching every move we make. Casting traps of terror and suddenly appearing before their enemy without notice. Truly mysterious. We used to think they were cowards running from the fight, but make no mistake, they can do great damage at a distance. Skill Spell Quivers Skills Spells Quivers
- Lynith Pirate Ship | May's Site
Pirate Ship Yo ho! Hoist the colors high! Work on those sea legs. Located in South Lynith Beach is the old ship pirates used to invade Oren City. Beware! Pirates are still on the ship with their Captains. Might throw you in the brig! But I am sure you can find something while you're there to match in.
- VII: Hall of Advancement | May's Site
Hall of Advancement Please note: The option to dedicate has been removed. If you have dedicated before 1/17/2024, you now have the option to advance to whichever class. Dual Classi ng/ Advancing guide Advancing to a different class allows you to dual class. Dual classing allows you to learn all skills and spells from both classes at the same time, wear armor from both classes, and use weapons from both classes. There is an exception : if you dual class as berserker and defender, there will be a few skills you cannot learn. Neal's quests are the same for both classes, however you only get the skill for the most recent class you have chosen when you turn the quest in. So you can plan out when you want to advance by looking at their skills and figuring out which ones you want. There is no level requirement, but you do need to ensure that you have the correct stats and sacrifice hp/mp to advance. Stats to Dual Class/Advance: All of these stats, including HP/MP, are base.. not geared . The overall hp/mp shown in the table is what you will need to sacrifice PLUS 128 hp/mp since you cannot drop below that. These stats show what is required to go to your desired class, regardless of what your current class is: Mastering When you reach level 120 and have dual classed, you can begin the adventure to mastering. Please reference this quest guide for your journey: Requirements for becoming Master: Stat Reallocation At level 400+, you have the option to reallocate your stats. You must sacrifice 5% of hp and mp. Remember that you cannot go below 128hp or 128mp. The stats you are given depends on your level. Once you sacrifice, all your base stats will drop to 5 except for your racial stats. Please use this formula for the amount of points you receive: 500 + (your lvl - 250) + job level. If your race is Half-Elf or Half-Beast, then you will receive those points as well in your total. Please note that your full set of points will not show up right after reallocating. There is a limit that can show on the client. So once your level up points drop to zero, it will show the next amount until you no longer have them. The cost is high, so please have a plan before you commit to it. Master Quests Once you have these requirements, head to the Hall of Advancement in Mileth Village (93, 12) and talk to Seshbab about advancing. When you pick one of the classes, a pop-up will show the requirements. You must press close on the pop-up before selecting "I will devote myself to.." or backing out.